You can start by using weak references for you events listeners... -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Henry Cooke Sent: 12 March 2008 15:55 To: Flashcoders mailing list Subject: [Flashcoders] [AS3] Memory leaks & unloading
Hey all, I'm currently working on a Flash module to sit inside a larger Flash site being developed by another agency. This module needs to be loaded and unloaded as needed, and has a fair few library assets, quite substantial codebase and will be running PV3D or Away3D, so I need to be very careful about destroying everything when my module is finished with; the container site is pretty resource-hungry too. So, my current problem: I've built initialisation and destruction routines that run on Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE, and a test loader which loads and removes my module. However, watching the test loader unload my module in the Flash Player shows no noticeable drop in memory after my destructors have been called in the module and $loader.unload() has been called in the test loader, so it seems like a lot o stuff is gettign stuck in memory. Basically, my destructors set any class variables which reference objects to null, which I believe should mark them for garbage collection, if nothing else points to them? I also do things like removeChild() and bitmapData.dispose() where relevant. I've compiled in XRay, which shows what you'd expect: various bits present on stage while my module is loaded, all gone when it's not. So I guess my questions are: does anyone know any secret voodoo techniques to track down memory use in the Flash player? Is there anything better I can be doing than just setting pointers to null? Back in the AS2 day, I'd suspect the _global namespace of becoming cluttered and just try and nuke _global[ package_name ], but dirty hacks like that don't exist in our shiny new AS3 world, do they? I'd be grateful if anyone can offer any advice about how to properly clear up memory after unloading my module. This is my first AS3 project, and none of my old tricks work :( Cheers, Henry _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ______________________________________________________________________ This e-mail has been scanned for viruses by the Virtual Universe e-mail security system - powered by MessageLabs. http://www.virtual-universe.net ______________________________________________________________________ The contents of this email (which include its attachments) are confidential and may be subject to legal privilege and protected by copyright. If you are not the intended recipient any use, copying or disclosure of this e-mail to any third party is strictly forbidden by the sender and we reserve all rights and remedies against any person or entity making any such unauthorised use. If you have received this email in error, please contact the sender immediately by telephone or return the email to the sender and then delete this email and any copies of it on your system. Virtual Universe Limited may monitor the contents of emails sent and received via its network for viruses and to ensure the lawful and authorised use of its systems. Virtual Universe Limited will not be held responsible for any damage caused by viruses which may be transmitted upon receipt of this email or the opening of any attachment thereto. Any views or opinions presented in this email are solely those of th! e author and do not necessarily represent those of Virtual Universe Limited. Virtual Universe Limited is a company established under the laws of England and Wales with registered number 03064568 and has its registered office at 1 Regent Street, London, SW1Y 4NW and principal place of business at 28-39 The Quadrant, 135 Salusbury Road, London NW6 6RJ, United Kingdom. It is registered for VAT in the United Kingdom with number GB877113217. ______________________________________________________________________ This e-mail has been scanned for viruses by the Virtual Universe e-mail security system - powered by MessageLabs. http://www.virtual-universe.net _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

