Kenneth, you're right, sorry. I had some strange problems after uninstalling the last AIR beta and installing the release version. One of these things was that, when I published an app without a stop(), it acted as a movieclip "flashing" on the screen. It works fine now (I cleaned and updated all AIR pieces in last week).
best, andrei On Mon, Mar 17, 2008 at 10:32 AM, Kenneth Kawamoto < [EMAIL PROTECTED]> wrote: > No, what I meant was if you're extending MovieClip and placing stop(), > then you can just extent Sprite and forget about messy stop(). > > Kenneth Kawamoto > http://www.materiaprima.co.uk/ > > Andrei Thomaz wrote: > > Yes, you can put "stop()" in the first frame and still extend Sprite. I > > just think that this is a bit contradictory with the definition of > > Sprite class: > > > > "A Sprite object is similar to a movie clip, but does not have a > timeline. " > > > > And, in the Sprite documentation, stop() doesn't exist. Although that, > > the stop() in the first frame will work, independently on the document > > class extending Sprite or MovieClip. > > > > > > []'s > > andrei > > > > > > > > On Mon, Mar 17, 2008 at 6:00 AM, Kenneth Kawamoto > > <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote: > > > > Then why don't you extend Sprite??? > > > > Kenneth Kawamoto > > http://www.materiaprima.co.uk/ > > > > Andrei Thomaz wrote: > > > The only problem I had was that I had to > > > make it extend MovieClip, and put a "stop()" in its first frame. > > > > > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders