wow, I've already had to deal with this problem... I solved it using some
blend mode (I don't remember which one). Try different blend modes to the
movieclip containing the body parts, and see if some of them solves your
problem.

good luck,
andrei



On Fri, Mar 21, 2008 at 12:38 PM, Glen Pike <[EMAIL PROTECTED]>
wrote:

> I think that's what happens in Flash too (including older versions of
> Flash...) with timeline tweens, etc...
>
> If your character is over a solid background, you could tween the Tint
> rather than the alpha.  Again, in AS2, this less resource hungry than
> alpha tweens, so a nice workaround.
>
>
>
> Andrew Sinning wrote:
> > Our artist made an animated character by over-lapping different body
> > parts.  Strange thing, when I fade out the character using an
> > alpha-tween of the outer-most clip, I can see the overlapping parts at
> > the joints.  It's like the alpha is affecting the individual parts
> > within the movieClip rather than being applied to the composite
> > movieClip.  This is in AS2, and I just use the mx.transitions Tween
> > class.  I guess to cacheAsBitmap before doing the tween, but shouldn't
> > alpha be applied to a composited clip by definition?  I can't think of
> > any reason why you would ever want an alpha effect to apply to the
> > individual parts within a movie clip.  I mean, if I wanted that effect
> > I would set the alphas of the individual parts, right?
> >
> > Thanks.
> > _______________________________________________
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> >
> >
>
> --
>
> Glen Pike
> 01736 759321
> www.glenpike.co.uk <http://www.glenpike.co.uk>
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