Hello Paul, Regarding messaging an AS2 swf within an AS3 swf, I've found Grant Skinner's SWFBridge reliable:
http://www.gskinner.com/blog/archives/2007/07/swfbridge_easie.html HTH, Ian On Fri, May 30, 2008 at 10:56 AM, Paul Andrews <[EMAIL PROTECTED]> wrote: > AS2.0 question: > > I have some AS2.0 swfs supplied to me (generated by captivate) that are > loaded as part of my application. Unfortunately they don't have a stop() on > the last frame, so they loop. Fortunately they are completely linear, so > they play through from start to finish (and over again). > > I'd like to have them stop when they reach the last frame. About the only > way to do it that I can think of is to use onEnterFrame to monitor the > playhead of the loaded swf and and stop it when it hits that last frame. Am > I missing any other way of doing this? > > I'm trying to avoid having the swfs regenerated. > > > AS3.0 question. > > Currently my main application is written using AS 3.0 and having AS2.0 swf > supplied was a bit of an unexpected surprise. I realise that AS3.0 cannot > directly control an AS2.0 swf that's been loaded, but are there any > completely reliable solutions to communicating between these to allow the > AS3.0 application to send one-way messages to the AS2.0 swf? > > Thanks, > > Paul > > [The swfs are actually swf versions of powerpoint slides. Sadly every > mechanism I can find for generating swf from powerpoint or via screen > capture only creates AS2.0 based swfs] > > > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders