Does anyone know documentation explaining how to secure Flash client / Server communication?
Imagine you have a Flash game. When the game is over, the score is stored in the server. The value can be changed from 150 points to 1000000 points in memory using some game cracking tools, if you use plain numbers on a variable. You can store the data in some special format which can't be found using that kind of tools. But the client can be easily decompiled. Or maybe you can intercept and change the value (using some kind of network proxy) while it's sent to the server. How does it work in online casinos? I guess the result is probably calculated before it happens on server side, so you just see a representation. This is possible in cases where the input are some numbers, and the result is calculated from that input. But this involves no real user interaction. Anyone on the list dealt with these problems before? Thanks :) _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders