wrong thread... oh my and its only tuesday! On Tue, Jul 29, 2008 at 9:57 AM, Helmut Granda <[EMAIL PROTECTED]>wrote:
> No, that is not the only way you can target a path in the MAC. for example > I different projects some require to distribute the PPV classes with the > project so i add the classes inside the same folder I am working on. > /Application.as > /src/ > /src/ppvclasses > > Then in my application I just do: > > import org.papervision3d.cameras.FreeCamera3D.... > > But if I am just testing it doesnt matter where the classes are as long as > I target the class path properly. > > If you are still having issues I would recommend to read the following > document: > > > http://livedocs.adobe.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=00001075.html > > > On Tue, Jul 29, 2008 at 9:21 AM, Ron Wheeler < > [EMAIL PROTECTED]> wrote: > >> If you do not care if the sequences repeat, you could fill an array with >> the numbers from 1 to 100 arranged in a random order. >> >> >> When you want to grab 10, just pick a random integer between 0 and 89 and >> grab the block of 10 numbers following that point. >> This would charge a penalty once when you loaded the 100 but your refresh >> of the 10 would be very fast. >> >> You could have a counter on the array of 100 and every so often (after >> 10-50 blocks of 10 used) regenerate the sequence of 100 if you want to avoid >> repeating the same sequence. >> >> Ron >> >> >> >> laurent wrote: >> >>> >>> yes like: >>> >>> allNumbers:Array = [ 0, 1, 2, 3, ..., 100 ]; >>> tenNumbers:Array = []; >>> >>> public function getNumberIn():void{ >>> var n:int = tenNumbers.splice( int( Math.random * 10 ), 1 ); >>> tenNumbers.push( allNumbers.splice( int( Math.random * >>> allNumbers.length ), 1 ) ); >>> allNumbers.push( n ); >>> } >>> >>> Could be like that. ;) >>> L >>> >>>> >>>> >>>> Eduardo Barbosa a écrit : >>>> >>>>> Hi Laurent, >>>>> >>>>> Your first suggestion is a very simple and clever trick i'll definetely >>>>> keep >>>>> in mind for future situations. >>>>> >>>>> However for this second variation you mean that I: >>>>> >>>>> 1) pick the numbers out of array 1 and splice it >>>>> 2) move those numbers into array 2 >>>>> 3) when the length of array 1 would be 10 i would start picking the >>>>> numbers >>>>> out of array 2 and do the inverse. >>>>> >>>>> Is this what you mean? >>>>> >>>>> >>>>> >>>>> On Mon, Jul 28, 2008 at 11:01 PM, laurent <[EMAIL PROTECTED]> >>>>> wrote: >>>>> >>>>> >>>>> >>>>>> still it can be done like that you always keep the number of numbers >>>>>> between two arrays... >>>>>> and swap numbers from one to another, that your sure to neve have >>>>>> twice the >>>>>> same one >>>>>> yeah...! :] >>>>>> L >>>>>> >>>>>> Eduardo Barbosa a écrit : >>>>>> >>>>>> >>>>>> >>>>>>> Hi all! >>>>>>> >>>>>>> >>>>>>> What I am trying to figure out is this: >>>>>>> >>>>>>> How to generate a sequence of random numbers where the newest is >>>>>>> always >>>>>>> different from all the previous? >>>>>>> >>>>>>> I need to continuosly rewrite an array of 10 random numbers in such a >>>>>>> way >>>>>>> that at any given time they are all different. >>>>>>> >>>>>>> Let's say that my range is 0 to 100 >>>>>>> >>>>>>> it starts with random numbers, all different: >>>>>>> >>>>>>> {3, 34, 12, 69, 6, 44, 31, 90, 88, 23} >>>>>>> >>>>>>> at a set interval some values are replaced by new ones so there are >>>>>>> never >>>>>>> two equal numbers, so, after 2 seconds it may look like this: >>>>>>> >>>>>>> {3, 66, 12, 79, 6, 44, 10, 81, 88, 23} >>>>>>> >>>>>>> >>>>>>> Any ideas? >>>>>>> >>>>>>> Thanks :) >>>>>>> Eduardo >>>>>>> _______________________________________________ >>>>>>> Flashcoders mailing list >>>>>>> Flashcoders@chattyfig.figleaf.com >>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>>> >>>>>>> >>>>>>> __________ Information from ESET NOD32 Antivirus, version of virus >>>>>>> signature database 3257 (20080710) __________ >>>>>>> >>>>>>> The message was checked by ESET NOD32 Antivirus. >>>>>>> >>>>>>> http://www.eset.com >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> >>>>>> Flashcoders mailing list >>>>>> Flashcoders@chattyfig.figleaf.com >>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> Flashcoders mailing list >>>>> Flashcoders@chattyfig.figleaf.com >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>> >>>>> >>>>> __________ Information from ESET NOD32 Antivirus, version of virus >>>>> signature database 3257 (20080710) __________ >>>>> >>>>> The message was checked by ESET NOD32 Antivirus. >>>>> >>>>> http://www.eset.com >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> >>>> >>>> __________ Information from ESET NOD32 Antivirus, version of virus >>>> signature database 3257 (20080710) __________ >>>> >>>> The message was checked by ESET NOD32 Antivirus. >>>> >>>> http://www.eset.com >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> >> _______________________________________________ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > > > > -- > ...helmut > -- ...helmut _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders