I'm sure this isn't needed by now, just thought I'd take it as a fun challenge.
var rangeMin:int = 0; var rangeMax:int = 100; var rangeSample:int = 10; // copy var numbers:Array = []; // original values var numberList:Array = []; for ( var i:int = 0; i <= (rangeMax - rangeMin); i++ ) numberList[ i ] = rangeMin + i; function getRandomArray( len:int ):Array { // reset copy when needed if ( numbers.length < len ) numbers = [].concat(numberList); // transfer random values to new array var array:Array = []; for ( var i:int = 0; i < len; i++ ) array [ i ] = numbers.splice( int( Math.random() * numbers.length), 1 ); return array; } for ( i = 0; i < 20; i++ ) trace( i + ": " + getRandomArray( rangeSample ) ); >>>>>> >>>>>> Eduardo Barbosa a écrit : >>>>>> >>>>>> >>>>>>> Hi all! >>>>>>> >>>>>>> >>>>>>> What I am trying to figure out is this: >>>>>>> >>>>>>> How to generate a sequence of random numbers where the newest is >>>>>>> always >>>>>>> different from all the previous? >>>>>>> >>>>>>> I need to continuosly rewrite an array of 10 random numbers in >>>>>>> such a way >>>>>>> that at any given time they are all different. >>>>>>> >>>>>>> Let's say that my range is 0 to 100 >>>>>>> >>>>>>> it starts with random numbers, all different: >>>>>>> >>>>>>> {3, 34, 12, 69, 6, 44, 31, 90, 88, 23} >>>>>>> >>>>>>> at a set interval some values are replaced by new ones so there >>>>>>> are never >>>>>>> two equal numbers, so, after 2 seconds it may look like this: >>>>>>> >>>>>>> {3, 66, 12, 79, 6, 44, 10, 81, 88, 23} >>>>>>> >>>>>>> >>>>>>> Any ideas? >>>>>>> >>>>>>> Thanks :) >>>>>>> Eduardo _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders