For your information...
BlurFilters tend to be faster on Macs.
ConvolutionFilters tend to be faster on PCs.
Difference is quite big if there are many of them.
Did you use any BlurFilters ?
hth,
Cedric
----- Original Message ----- From: "Ashim D'Silva"
<[EMAIL PROTECTED]>
To: "Flash Coders List" <[email protected]>
Sent: Wednesday, August 13, 2008 9:21 AM
Subject: [Flashcoders] Re: Flash - cross-platform? really?
Hate to push this around again, but I've been searching heaps for
this to no
avail. I found one random post about performance differences but
it didn't
hint at any solutions.Are more people facing this problem, and
does anybody
know why?
Is this a big performance difference between similarly specced
machines or would a PC user (say) see the same difference between a
browser running on a P3-500 and a dual core box?
I think the man often seems to swing around the wrong point - not
where the rope is anchored, but just above where he's holding it.
Paul
2008/8/10 Ashim D'Silva <[EMAIL PROTECTED]>
We've been developing a flash game over the last few weeks, and
we're
finding more and more that the flash player on PC and Mac run
terrifyingly
differently. In my previous experience, website I've built have
run far
better on my Mac than on other PCs, but this time its the
opposite. The PC
version runs great, but on Mac, there's a nasty nasty chug. It
seems to get
better if I compile it on a Mac. And gets far better if I compile
to a Mac
self executable.
We're trying to find out what's causing it, and thinking it may
be the
animated sprites, although all they're doing is reassigning
bitmapData. All
processing sprite sheets is done at initial setup.
So, is there anything people know about or have experienced?
The WIP is here: http://raws.adc.rmit.edu.au/~s3155488/
Thanks for the help in advance...
--
The Random Lines
My online portfolio
www.therandomlines.com
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