For your information...
BlurFilters tend to be faster on Macs.
ConvolutionFilters tend to be faster on PCs.
Difference is quite big if there are many of them.

Did you use any BlurFilters ?

hth,
Cedric

----- Original Message ----- From: "Ashim D'Silva" <[EMAIL PROTECTED]>
To: "Flash Coders List" <[email protected]>
Sent: Wednesday, August 13, 2008 9:21 AM
Subject: [Flashcoders] Re: Flash - cross-platform? really?


Hate to push this around again, but I've been searching heaps for this to no avail. I found one random post about performance differences but it didn't hint at any solutions.Are more people facing this problem, and does anybody
know why?

Is this a big performance difference between similarly specced machines or would a PC user (say) see the same difference between a browser running on a P3-500 and a dual core box?

I think the man often seems to swing around the wrong point - not where the rope is anchored, but just above where he's holding it.

Paul

2008/8/10 Ashim D'Silva <[EMAIL PROTECTED]>

We've been developing a flash game over the last few weeks, and we're finding more and more that the flash player on PC and Mac run terrifyingly differently. In my previous experience, website I've built have run far better on my Mac than on other PCs, but this time its the opposite. The PC version runs great, but on Mac, there's a nasty nasty chug. It seems to get better if I compile it on a Mac. And gets far better if I compile to a Mac
self executable.

We're trying to find out what's causing it, and thinking it may be the animated sprites, although all they're doing is reassigning bitmapData. All
processing sprite sheets is done at initial setup.

So, is there anything people know about or have experienced?

The WIP is here: http://raws.adc.rmit.edu.au/~s3155488/

Thanks for the help in advance...

--
The Random Lines
My online portfolio
www.therandomlines.com


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