Hey, thanks for all the feedback.
I'd like to think we've tested on a large enough amount of machines to
eliminate differences in power, and I hate to say it but PC's are performing
better than Macs.
There's no filters used anywhere but there's heaps of bitmapData everywhere
which isn't being reprocessed, only stored and displayed in cycles.
Thanks for the article Peter, it seems to make a good deal of sense. We're
going to try and drop the event listeners driving the animated bitmaps and
run it in a single update loop.
Any more information would be highly appreciated. Is this a problem more
people are facing though? It really can't be that rare, can it?

Cheers,

Ashim

2008/8/13 Peter B <[EMAIL PROTECTED]>

> FYI the massive GIF of the guy falling onto the goat at the end seems
> to be a massive performance bottleneck...
>
> Also, you may find some useful information here:
>
>
> http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/
>
> HTH
>
> Pete
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