Hi list...

[finally migrating to AS3]

What would be a good way of going about having many sprites move across
the screen at different rates?  I have a random number (0-5) that I want
to use as a coefficient for each sprite's speed.  My thought is to base
the movement off of Timer events corresponding to each sprite, but is
there a way of associating a timerEvent to targets?

Thanks,
- Michael M.

_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to