isn't getting a child by name very slow? Ian Thomas wrote:
If each of the columns has .name='column1' etc:e.target.getChildByName("column10").gotoAndStop(5); should do it. But personally I'd at least do some type-checking on all that, and would probably create a method inside an AllColumns class to handle changeChar(). (Obviously I don't know what you're doing, though...) Ian On Tue, Dec 16, 2008 at 7:59 PM, Mendelsohn, Michael <[email protected]> wrote:Wow, AS3 is different, even after reading Moock's book. I'm sure this is an easy question: How do you reference sprites within a sprite in an event listener? I have a child "allcolumns" within a sprite. Within "allcolumns" are 50 columns (sprites), each named column1, column2, etc. Allcolumns has an event listener: private function changeChar(e:Event):void { e.target["column10"].gotoAndStop(5); } Result: ReferenceError: Error #1069: Property column10 not found on flash.display.Sprite and there is no default value. How to drill into what's in the e.target? Thanks, - Michael M. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders_______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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