Wow, AS3 is different, even after reading Moock's book. I'm sure this is an easy question:
How do you reference sprites within a sprite in an event listener? I have a child "allcolumns" within a sprite. Within "allcolumns" are 50 columns (sprites), each named column1, column2, etc. Allcolumns has an event listener: private function changeChar(e:Event):void { e.target["column10"].gotoAndStop(5); } Result: ReferenceError: Error #1069: Property column10 not found on flash.display.Sprite and there is no default value. How to drill into what's in the e.target? Thanks, - Michael M. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders