Make sure to always do Math.round to your x's and y's, so:

mc.x = Math.round(xPos);
mc.y = Math.round(yPos);

And make sure to do the same to all mc's contained within it.

.m

On Wed, Dec 17, 2008 at 8:39 AM, laurent <laur...@logiquefloue.org> wrote:
> Hi,
>
> Is there a way to be sure elements are positionned précisely on a Pixel ?
>
> I have a sprite containing sprites that are positionned on integer
> coordinates so they are pixel positionned.
> And this sprite is re-positionned when the window resize, so I used int() to
> be sure I got x and y as integers but still the content get blury sometimes.
> Is there something to do that flash always position element on a pixel not a
> pixel and half...?
>
> thx
> L
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