You could probably pull this off with a physics engine. You could probably
do it without also as a entire engine could be overkill.

On Thu, Feb 12, 2009 at 6:03 AM, Sander Schuurman <
sander.schuur...@oswaldandruby.com> wrote:

> Hi cool list...
>
> I'm trying to create a subtle/smooth rollover animation of elements that
> react (scale) to the mouse position, and are aware of each other, so they
> move out of the way for each other instead of overlapping.
>
> I came across this subject a couple of times on the internet, but I can't
> find it with google anymore.
>
> The following image explains the simple subject:
> http://img209.imageshack.us/img209/7434/testuu7.gif
>
> The following image explains more what I want design-wise:
> http://img165.imageshack.us/img165/5407/test2ec9.gif
>
> Somebody who can point me in the right direction?
>
> Can I do this with a physics-engine? Without gravity, but with the
> awareness of the other elements?
>
> How would you do it?
>
> Thanks!
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