Thinking of the position of imaginary vertical and horizontal lines
between the elements may be a better approach.

--
Erik Mattheis
Senior Interactive Developer
Weber Shandwick Digital Minneapolis

ph: 952 346 6610 cell: 612 377 2272


-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sander
Schuurman
Sent: Thursday, February 12, 2009 10:25 AM
To: Flash Coders List
Subject: RE: [Flashcoders] Advanced Rollover Physics/Math...

Do you know kinda where to start... I'm trying to figure out how I would
program the awareness of the elements.

There must be some kind of idle position, and every element needs to
know where the mouse cursor is and to know in wich direction to move,
and know how big it needs to be according to the mouseposition, and how
much space there is inside his 'zone', etc. etc.

pfoe

-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Steve
Mathews
Sent: Thursday, 12 February 2009 16:50
To: Flash Coders List
Subject: Re: [Flashcoders] Advanced Rollover Physics/Math...

You could probably pull this off with a physics engine. You could
probably
do it without also as a entire engine could be overkill.

On Thu, Feb 12, 2009 at 6:03 AM, Sander Schuurman <
sander.schuur...@oswaldandruby.com> wrote:

> Hi cool list...
>
> I'm trying to create a subtle/smooth rollover animation of elements
that
> react (scale) to the mouse position, and are aware of each other, so
they
> move out of the way for each other instead of overlapping.
>
> I came across this subject a couple of times on the internet, but I
can't
> find it with google anymore.
>
> The following image explains the simple subject:
> http://img209.imageshack.us/img209/7434/testuu7.gif
>
> The following image explains more what I want design-wise:
> http://img165.imageshack.us/img165/5407/test2ec9.gif
>
> Somebody who can point me in the right direction?
>
> Can I do this with a physics-engine? Without gravity, but with the
> awareness of the other elements?
>
> How would you do it?
>
> Thanks!
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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