There is no compiler settings except to the html wrapper file that I don't
use...

On Sun, Apr 12, 2009 at 2:29 AM, Muzak <[email protected]> wrote:

> In FlexBuilder, in the Project properties (right click the project select
> properties), set the required Flash Player to 10 in the Flex Compiler tab.
> By default FlexBuilder compiles to Flash 9, which doesn't have the new 3D
> stuff.
>
> regards,
> Muzak
>
> ----- Original Message ----- From: "Omar Fouad" <[email protected]>
> To: "Flash Coders List" <[email protected]>
> Sent: Saturday, April 11, 2009 10:51 PM
> Subject: [Flashcoders] rotationX not working In Flex actionscript Projects
>
>
> Hi all,
>
> Since I switched to Mac now, I am using Flex Builder for my ActionScript
> Projects, I've got the latest Flex SDK 3.2 (I think that is the latest) and
> edited the flex_config xml file. I've added the playerglobal swc file to
> the
> build path of Flex for Auto Completion and all.
>
> Here is the problem: it seems that the specific FP 10 new properties as .z,
> .rotationX, .rotationY and .rotationZ are not recognized by the compiler.
>
> mc.rotationX = 45; // this is not working as it is ignored.
>
> Using Tweener:
> Tweener.addTween(mc, { rotationX:45, time:1}); // throws "Property
> rotationX
> not found on [object name ]  and there is no default value"
>
> Is there anything wrong I am doing in flex?
>
> Thanks for the support.
>
> Cordially.
>
> --
> Omar M. Fouad - Adobe Flashâ„¢ Platform Developer
> www.omar-fouad.net
> Cellular: (+20) 1011.88.534
> Mail: [email protected]
>
>
> _______________________________________________
> Flashcoders mailing list
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>



-- 
Omar M. Fouad - Adobe Flash™ Platform Developer
www.omar-fouad.net
Cellular: (+20) 1011.88.534
Mail: [email protected]

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