Thanks Muzak. I'll feedback soon..

Cheerz

On Tue, Apr 14, 2009 at 4:44 PM, Muzak <p.ginnebe...@telenet.be> wrote:

> This might do the trick as well:
>
> In the project properties select Flex Build Path -> Library Path.
> Select the playerglobal.swc and remove it.
> Select "Add SWC.." and browse to frameworks/libs/player/10/playerglobal.swc
> inside the 3.2 SDK directory and click OK.
>
> That's probably what FB automatically does when you change the required FP
> version :)
>
> regards,
> Muzak
>
> ----- Original Message ----- From: "Omar Fouad" <omarfouad....@gmail.com>
> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
> Sent: Tuesday, April 14, 2009 1:42 PM
> Subject: Re: [Flashcoders] rotationX not working In Flex actionscript
> Projects
>
>
>
> There is no compiler settings except to the html wrapper file that I don't
> use...
>
> On Sun, Apr 12, 2009 at 2:29 AM, Muzak <p.ginnebe...@telenet.be> wrote:
>
>  In FlexBuilder, in the Project properties (right click the project select
>> properties), set the required Flash Player to 10 in the Flex Compiler tab.
>> By default FlexBuilder compiles to Flash 9, which doesn't have the new 3D
>> stuff.
>>
>> regards,
>> Muzak
>>
>> ----- Original Message ----- From: "Omar Fouad" <omarfouad....@gmail.com>
>> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
>> Sent: Saturday, April 11, 2009 10:51 PM
>> Subject: [Flashcoders] rotationX not working In Flex actionscript Projects
>>
>>
>> Hi all,
>>
>> Since I switched to Mac now, I am using Flex Builder for my ActionScript
>> Projects, I've got the latest Flex SDK 3.2 (I think that is the latest)
>> and
>> edited the flex_config xml file. I've added the playerglobal swc file to
>> the
>> build path of Flex for Auto Completion and all.
>>
>> Here is the problem: it seems that the specific FP 10 new properties as
>> .z,
>> .rotationX, .rotationY and .rotationZ are not recognized by the compiler.
>>
>> mc.rotationX = 45; // this is not working as it is ignored.
>>
>> Using Tweener:
>> Tweener.addTween(mc, { rotationX:45, time:1}); // throws "Property
>> rotationX
>> not found on [object name ]  and there is no default value"
>>
>> Is there anything wrong I am doing in flex?
>>
>> Thanks for the support.
>>
>> Cordially.
>>
>> --
>> Omar M. Fouad - Adobe Flashâ„¢ Platform Developer
>> www.omar-fouad.net
>> Cellular: (+20) 1011.88.534
>> Mail: m...@omar-fouad.net
>>
>>
>> _______________________________________________
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>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>
>
>
> --
> Omar M. Fouad - Adobe Flashâ„¢ Platform Developer
> www.omar-fouad.net
> Cellular: (+20) 1011.88.534
> Mail: m...@omar-fouad.net
>
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-- 
Omar M. Fouad - Adobe Flash™ Platform Developer
www.omar-fouad.net
Cellular: (+20) 1011.88.534
Mail: m...@omar-fouad.net

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