Better yet, go with the client as preloader technique described in this
video.
http://gotoandlearn.com/play?id=85

On Thu, Apr 16, 2009 at 9:55 AM, allandt bik-elliott (thefieldcomic.com) <
alla...@gmail.com> wrote:

> in as3, i'd recommend looking up the Loader class in the helpfiles
>
> :)
>
> On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux <den...@isioux.nl>
> wrote:
>
> > Hey,
> >
> > Tried to use a UILoader to check the bytes loaded of a single
> movieclip(in
> > the library).. but this isn't working.
> > Has anyone got a suggestion to check the loaded bytes of an mc?
> >
> > Thought the LoaderInfo only reffers to the mc's owner.
> >
> > Goal is to preload each game level seperately when it is needed.(if it
> > hasn't loaded while playing the previous level yet).
> >
> > With kind regards,
> >
> > Dennis
> > Isioux
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> >
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-- 
--Joel Stransky
stranskydesign.com
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