>> My understanding is that this gets converted to AS3 prior to
compilation.

This is true.  You could infer some MXML structure based on the AS3
code, but it would be complicated to do.  

>>. Any Flex programmer will, in fact, know
>> AS3 because you can't write a useful Flex app with MXML alone.

This is true as well.  Not that I am a complete pro at Flex, but I have
found you want to know both MXML and Actionscript fairly equally.  On
large projects, I spend more time in Actionscript, but having the MXML
makes life much easier and is important to make use of, MXML can save
you a lot of time and headaches.   I do think there are uses for MXML
that are non-visual though, like setting up a webservice connection,
describing effects (which I guess you could argue is visual, but it not
a "layout" thing) or even loading XML, but for the most part, I think
you're right.  MXML for the view - what you see, and Actionscript for
most everything else.  You can even write arrays and stuff with MXML but
I've never seen a good reason for that.

Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 


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