Hi Karl,

what should I wrap in an onEnterFrame?
The fullscreen call is triggered once at startup.

I've found though that it seems be caused by the 'use hardware accerelation'
flag.
If I disable hardware acceleration the problem goes away.

grrr
Hans

On Fri, Jun 26, 2009 at 10:55 PM, Karl DeSaulniers <[email protected]>wrote:

> Have you tried wrapping in an onEnterFrame? May make it slow though.
>
> Karl
>
> Sent from losPhone
>
>
> On Jun 26, 2009, at 7:15 AM, Hans Wichman <[email protected]>
> wrote:
>
>   Hi list,
>>
>> I have an app in AS2, which I run in flash player 10.
>> If I use fscommand ("fullscreen", "true") and mouseover the stage a lot,
>> flash simply stops redrawing the stage.
>> I can click on stuff, I hear sounds from a video thats playing, but I
>> don't
>> see anything, UNTIL I press escape, at which point the interface exits
>> fullscreen mode and flash happily starts to redraw the stage again.
>>
>> Completely stumped, any ideas would be appreciated!
>>
>> Hans
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