i would listen to whatever zeh says :)

On Thu, Aug 13, 2009 at 11:05 AM, Zeh Fernando<z...@zehfernando.com> wrote:
> You can copy the original bounce function from the Equations class and then
> use it as the transition parameter (like you probably already know). But
> yeah, you'll need to change the original code to achieve whatever effect you
> want. Usually tweaking some of the constant numbers is enough to make it
> bounce the way you want it to, or even apply some of the other equations to
> change the effect (ie, outExpo on top of the outBounce result makes it look
> like a "thud" instead of the default bouncy bounce).
>
> Zeh
>
> On Thu, Aug 13, 2009 at 1:43 PM, jared stanley <jared.stan...@gmail.com>wrote:
>
>> go into the penner's easing classes, copy the bounce function class
>> and rename it, then mess with the constants in the math in there.
>>
>>
>>
>>
>>
>>
>> On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
>> Jason<jason.merr...@bankofamerica.com> wrote:
>> > Greensock's TweenMax and TweenLite include source code you can modify
>> > and they include Penner's easing equations which include Bounce easing.
>> > You could try that.
>> >
>> >
>> > Jason Merrill
>> >
>> > Bank of  America   Global Learning
>> > Shared Services Solutions Development
>> >
>> > Monthly meetings on the Adobe Flash platform for rich media experiences
>> > - join the Bank of America Flash Platform Community
>> >
>> >
>> >
>> >
>> >
>> > -----Original Message-----
>> > From: flashcoders-boun...@chattyfig.figleaf.com
>> > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of allandt
>> > bik-elliott (thefieldcomic.com)
>> > Sent: Thursday, August 13, 2009 12:09 PM
>> > To: Flash Coders List
>> > Subject: [Flashcoders] bounce easing function for tweener
>> >
>> > hi guys
>> > I've been looking around for a way of modifying the bounce easing
>> > function
>> > for Tweener but I'm not having much joy (I've taken to doing a series of
>> > tweens in the onComplete function to fudge it).
>> >
>> > I've seen
>> > http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
>> > tm
>> > which
>> > is astounding but it doesn't include a bounce.
>> >
>> > I've also seen http://www.uize.com/tools/curve-explorer.html which is a
>> > javascript modifier but it only works with Uize (which i guess is a
>> > javascript tweening library - who knows) and doesn't really go into the
>> > formulae (you pass it a set of parameters and it does the rest)
>> >
>> > Could anyone point me in the right direction, please?
>> >
>> > thanks in advance
>> > Alz
>> > _______________________________________________
>> > Flashcoders mailing list
>> > Flashcoders@chattyfig.figleaf.com
>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> > _______________________________________________
>> > Flashcoders mailing list
>> > Flashcoders@chattyfig.figleaf.com
>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> >
>>
>> _______________________________________________
>> Flashcoders mailing list
>> Flashcoders@chattyfig.figleaf.com
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to