What I said probably applies to 99% of the tweening engines available out
there anyway.

PS. Awesome link on that uize tool. I didn't know that. There are some very
good equation samples - based on Penner's work but much more flexible to
animation use. With some ingenuity the code can probably be easily adapted
to tweener/tweenmax/tweenetc. It's GPL though.

Zeh

On Thu, Aug 13, 2009 at 2:13 PM, jared stanley <[email protected]>wrote:

> i would listen to whatever zeh says :)
>
> On Thu, Aug 13, 2009 at 11:05 AM, Zeh Fernando<[email protected]> wrote:
> > You can copy the original bounce function from the Equations class and
> then
> > use it as the transition parameter (like you probably already know). But
> > yeah, you'll need to change the original code to achieve whatever effect
> you
> > want. Usually tweaking some of the constant numbers is enough to make it
> > bounce the way you want it to, or even apply some of the other equations
> to
> > change the effect (ie, outExpo on top of the outBounce result makes it
> look
> > like a "thud" instead of the default bouncy bounce).
> >
> > Zeh
> >
> > On Thu, Aug 13, 2009 at 1:43 PM, jared stanley <[email protected]
> >wrote:
> >
> >> go into the penner's easing classes, copy the bounce function class
> >> and rename it, then mess with the constants in the math in there.
> >>
> >>
> >>
> >>
> >>
> >>
> >> On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
> >> Jason<[email protected]> wrote:
> >> > Greensock's TweenMax and TweenLite include source code you can modify
> >> > and they include Penner's easing equations which include Bounce
> easing.
> >> > You could try that.
> >> >
> >> >
> >> > Jason Merrill
> >> >
> >> > Bank of  America   Global Learning
> >> > Shared Services Solutions Development
> >> >
> >> > Monthly meetings on the Adobe Flash platform for rich media
> experiences
> >> > - join the Bank of America Flash Platform Community
> >> >
> >> >
> >> >
> >> >
> >> >
> >> > -----Original Message-----
> >> > From: [email protected]
> >> > [mailto:[email protected]] On Behalf Of
> allandt
> >> > bik-elliott (thefieldcomic.com)
> >> > Sent: Thursday, August 13, 2009 12:09 PM
> >> > To: Flash Coders List
> >> > Subject: [Flashcoders] bounce easing function for tweener
> >> >
> >> > hi guys
> >> > I've been looking around for a way of modifying the bounce easing
> >> > function
> >> > for Tweener but I'm not having much joy (I've taken to doing a series
> of
> >> > tweens in the onComplete function to fudge it).
> >> >
> >> > I've seen
> >> >
> http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
> >> > tm
> >> > which
> >> > is astounding but it doesn't include a bounce.
> >> >
> >> > I've also seen http://www.uize.com/tools/curve-explorer.html which is
> a
> >> > javascript modifier but it only works with Uize (which i guess is a
> >> > javascript tweening library - who knows) and doesn't really go into
> the
> >> > formulae (you pass it a set of parameters and it does the rest)
> >> >
> >> > Could anyone point me in the right direction, please?
> >> >
> >> > thanks in advance
> >> > Alz
> >> > _______________________________________________
> >> > Flashcoders mailing list
> >> > [email protected]
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> >> >
> >>
> >> _______________________________________________
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