On Mon, Nov 16, 2009 at 2:18 PM, Henrik Andersson <[email protected]>wrote:
> beno - wrote: > >> Here is my code to the moment. >> > > Pardon me for being blunt about this, but did you even pay attention when I > said that functions inside functions are a no no? > No, pardon me. I did what you said, but it didn't work, then I tried other things and forgot <:-} > > To finish things off, it is a very bad habit to use the same name for a > function and a variable, not just because they will get mixed up > spiritually, but because of the scope issues. Function names doubles as > instances of the Function class, so yeah, using the same name for a > variable, class and/or function is a recipe for disaster. > Thank you. I will try to remember that. > > If you ask me, you should not even have the nested function to begin with, > all that stuff should go directly in the constructor. > Now that would be wonderful, but I haven't figured out how to do that, because I have to somehow call mcHatAndFace so that I can work with that asset in the library. Indeed, you have hit on the very root of the problem, I believe. Please give me an idea how I might call that asset without using a function. TIA, beno _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

