beno - wrote:
snip

only to discover that there
__is_no_timeline_to_edit__ for mcHand. Such a timeline only exists, I
believe, if one drags an instance of it onto the stage.
Wrong.
I am trying to do
all of this programmatically. There *is* no instance of mcHand on the stage.
Furthermore, when I drag one on to the stage and double-click it, I see all
the tweens that I made of it, all in 20 frames.
Exactly. But all you need to do is double click the symbol in the library - no need to drag it onto the stage.
Nonetheless, it
__continues_to_loop_infinitely! Arrrrg.
That's because you still haven't put a stop() action at Frame 20. How many times have you been told this?

Beno, you need to spend some time on online tutorials so that you can grasp the very basics of Flash before you move on.

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