> I presume my removeEventListener works.
You should be sure. So check it:
trace(e.currentTarget.hasEventListener(Event.COMPLETE)); //true
e.currentTarget.removeEventListener(Event.COMPLETE, loaded);
trace(e.currentTarget.hasEventListener(Event.COMPLETE)); //false
> So, how do I pass new values to fn loaded?
Just increment the vars.
// Cascade layout
displayObject.x = myX + 31;
displayObject.y = myY + 31;
myX += 20;
myY += 20;
Have you considered putting your url strings into an array instead of using
that awkward switch statement?
I would also recommend writing a function that creates and returns
BevelFilter. Set 'myBevel' once (rather than running through the code
repeatedly) then apply it where appropriate.
var myBevel:BevelFilter = createBevel();
function createBevel():BevelFilter{
var bf:BevelFilter = new BevelFilter();
bf.type = BitmapFilterType.OUTER;
bf.distance = 10;
bf.highlightColor = 0xFF0000;
bf.shadowColor = 0xFFFF00;
bf.blurX = 20;
bf.blurY = 20;
return bf;
}
// apply Bevel filter
displayObject.filters = [myBevel];
Regards,
Keith Reinfeld
Home Page: http://keithreinfeld.home.comcast.net
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