So here is my next issue... One of the functions creates a dynamic amount
sprites based on an xml feed, like so
function createBars():void
{
for (var i:int=0; i<totalbars; i++)
{
var bar:Sprite = new Sprite();
...............
addChild(bar);
{
}
And see this this is where my ears start to bleed... this is seemingly
creating, say, 9 Sprites ALL with the same name "bar".... I need to keep the
new Sprite() line in the loop for them to be created... but then I need some
way to access them to delete them....
Any ideas?
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