Willem,.

Here is the full scenario. I have a swfLoading class which loads SWF for me.
Once the swf is loaded say a ball. I want to click on different colors and
change the color of the stripes on the ball.

Now, with what you said I can access things once they are loaded. The load
complete function is in my swfLoading class. But at that time, I do not want
to change the colors. But I need to change the colors of the ball at some
later time.


On Tue, Mar 9, 2010 at 5:07 PM, Glen Pike <[email protected]> wrote:

> You would probably want to either set a flag, or store a variable in your
> class / outside your event handler function that is null before the content
> is loaded.  In other functions that manipulate that clip, you should test
> that the variable is not null before manipulating it.
>
> Alternatively, you would write a beautiful class that encapsulated all of
> this after reading up on OOP in AS3.  but for GTD, the above may do.
>
>
>
> Fahim Akhter wrote:
>
>> I posted it on flexcoders accidently. Then had to update the question
>> there
>> too. I apologize for that.
>>
>> Hmm what if I do not want to reference it from inside that event
>> Listener but a another movie clip who would be later its parent?
>>
>> On Tue, Mar 9, 2010 at 4:24 PM, Geografiek <[email protected]>
>> wrote:
>>
>>
>>
>>> No you can't reference something that is not ther yet.
>>> You need to add an eventlistener to imageloader to listen for the loading
>>> to complete.
>>> Inside that event listener you can call
>>> imageLoader.content.testMovie.gotoAndStop(2)
>>> HTH
>>> Willem van den Goorbergh
>>> ps please post your questions to 1 list only
>>>
>>>
>>> On 9-mrt-2010, at 12:12, Fahim Akhter wrote:
>>>
>>>  I'm using AS3 here is a little more detail.
>>>
>>>
>>>> I'm loading an swf say "test.swf" which gets loaded in imageLoader , so
>>>> I
>>>> can get its content by :
>>>>
>>>>   imageLoader.content
>>>>
>>>> So if I wanted one of the movieClips inside it I would do this :
>>>>
>>>>   imageLoader.content.testMovie.gotoAndStop(2);
>>>>
>>>> But when I do this, since the movie is not loaded the file is not
>>>> compiled
>>>> and gives me an error your referring to something that is not there. How
>>>> else am I supposed to reference a content that will be loaded later?
>>>>
>>>>
>>>>
>>>> On Tue, Mar 9, 2010 at 3:30 PM, Geografiek <[email protected]>
>>>> wrote:
>>>>
>>>>  Hi Fahim,
>>>>
>>>>
>>>>> Can be anything.
>>>>> To give you something to proceed we really need more information.
>>>>> What are you doing exactly? (what is the code you use to tell the
>>>>> symbol
>>>>> to
>>>>> do an action)
>>>>> What would you expect to happen?
>>>>> What is actually happening (error codes etc.)
>>>>> Willem van den Goorbergh
>>>>>
>>>>>
>>>>> On 9-mrt-2010, at 9:59, Fahim Akhter wrote:
>>>>>
>>>>>  Hi,
>>>>>
>>>>>
>>>>>
>>>>>> I have a swf which I load using a customized swf loader. The problem
>>>>>> I'm
>>>>>> facing is after I load the swf, I want to tell one of its symbol to do
>>>>>> an
>>>>>> action. But this does not seem to work . Any word on that?
>>>>>>
>>>>>>
>>>>>>
>>>>> =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
>>> Geografiek is a Dutch, Utrecht-based map and chart design company.
>>> Willem van den Goorbergh can be contacted by telephone: (+31)30-2719512
>>> or
>>> cell phone: (+31)6-26372378
>>> or by fax: (+31)302719687
>>> snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
>>> Visit our website at: http://www.geografiek.nl
>>> =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
>>>
>>>
>>>
>>>
>>> _______________________________________________
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>>>
>>>
>>>
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>>
>
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