Here's an interesting point I forgot about (not the timing but these
specific repercussions):
But they announced it within 3 days (!!!) of the Adobe CS5 release.
Meaning Adobe has no chance to do anything about it - information
about "Flash on iPhone" is all over CS5 boxes, webpages, press
releases, manuals... everywhere
Ouch!
On Apr 9, 2010, at 10:16 PM, Mattheis, Erik (MIN - WSW) wrote:
Thanks for the Theory, Carl - I'd elevate it to a Law: It's about
harnessing the iPhone/iPad momentum at any cost - forwarded your
insight to my coworkers. But I wonder how much of this is based on
the old MS vs Apple war - calculated on the fact there's probably
more C++ than ActionScript developers out there.
I've been an Apple devotee since the IIc and will probably continue
to buy Macs for my home computer. Own stock too ... I've a "dumb"
Sanyo phone I'm upgrading one of these months, and even before this
news, it was obvious I should get an Android device.
Apple has always been both a hardware *and* software giant despite
its small market share, unique. But they seem to be gambling that on
a gambit that they can leverage their present advantage in mobile
market to finally be the king. I'm thinking and hoping this hubris
will bite them back, or at least not succeed.
As a developer, I've tried to wrap my mind around Objective C, and
that effort made my brain hurt. AS2 to AS3 pleasantly stretched it.
Dunno, I've a .NET colleague and if you asked him, he'd say he'd
rather approach developing an iPhone app in C than ActionScript.
Thus, repeating, maybe Apple is trying to burn Microsoft by
harnessing the power of the developers they've cultivated
through .NET.
________________________________________
From: [email protected] [[email protected]
] On Behalf Of Mark Winterhalder [[email protected]]
Sent: Thursday, April 08, 2010 8:45 PM
To: Flash Coders List
Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans
the Use of Adobe’s Flash-to-iPhone Compiler
On Fri, Apr 9, 2010 at 3:00 AM, Carl Welch
<[email protected]> wrote:
http://daringfireball.net/2010/04/
iphone_agreement_bans_flash_compiler
I can't even explain how frustrated I am about apple. I just feel
that Mr
Job's is just giving the finger to so many people that have
supported and
promoted his company since day one. ugh.
Frustrated doesn't even begin to describe it.
My theory is that it's about vendor lock-in. Cross platform
development offers a way around it -- if the exact same apps you payed
for and, maybe more importantly, got used to, are available for
Android, then you can switch away from iPhone OS.
Mobile devices always are a compromise. You weight CPU performance
against battery life, make a decision about screen size, and so on.
Apple has a two-sizes-fit-all product line, while a number of
manufacturers produce a growing variety of Android devices.
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