gordon was done as a proof of concept javascript substitute for the plugin
- http://paulirish.com/work/gordon/demos/ - it's rudimentary at the moment
but if combined with html5, it shows that it's possible for adobe to start
taking different routes around the plugin problem

a

On 30 April 2010 21:36, Karl DeSaulniers <[email protected]> wrote:

> Yes, for the quake game, because it is a multiplayer game that takes a
> dedicated server,
> there will always be some setup, but I think that is if you want to
> display/host the game.
> Not for actually playing it. But I had not investigated that far.
>
> I don't think that their will be that much set-up to display flash. Or
> there shouldn't be.
>
>
> Karl
>
>
> On Apr 30, 2010, at 3:14 PM, Jer Brand wrote:
>
>  http://code.google.com/p/quake2-gwt-port/wiki/BuildingAndRunning
>>
>>
>>
>> On Fri, Apr 30, 2010 at 1:53 PM, Karl DeSaulniers <[email protected]
>> >wrote:
>>
>>  Well if they can do this..
>>>
>>> http://code.google.com/p/quake2-gwt-port/
>>>
>>> I am thinking that HTML 5 could run flash without a plugin possibly
>>>
>>>
>>> On Apr 30, 2010, at 7:01 AM, allandt bik-elliott (thefieldcomic.com)
>>> wrote:
>>>
>>>  maybe someone will come up with a way of displaying .swf files within
>>>
>>>> html5
>>>>
>>>>
>>> Karl DeSaulniers
>>> Design Drumm
>>> http://designdrumm.com
>>>
>>> _______________________________________________
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>
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
>
> _______________________________________________
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>
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