I have encountered this as well with an e-Learning Flash Course I did last year. I read somewhere that "unloadAndStop()" was suppose to work when unloading the current swf/flv. I think this is a Flash 10 only method. Perhaps this might fix your issue?
On Wed, Sep 29, 2010 at 10:02 PM, Merrill, Jason < [email protected]> wrote: > Weird issue, I seem to remember a bug similar to this in Flash player 9 > where audio does not get released from memory, but I thought I read it had > been fixed in Flash player 10. Yet, we are seeing this problem in flash > player 10,1,xx > > I am playing a series of flv videos. Each video is placed inside a class > that extends sprite. When the user clicks a button, there is code to remove > the sprite that contains the video and any listeners associated with it, > create a new sprite with a new movie. I'm doing all the right things to > wait for the video to load before playing, etc. This works great locally - > video gets removed, new one plays. However, when viewing my app online, > sometimes (not always) when the user clicks the button, the new video plays > as it should, but the audio from the previous video that was removed > continues to play. I can't seem to track down why this is happening or how > to fix. > > Anyone encounter this before and have any good fixes or workaround? > Thanks. > > Jason Merrill > Instructional Technology Architect > Bank of America Global Learning > > > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

