I have encountered this as well with an e-Learning Flash Course I did last
year.  I read somewhere that "unloadAndStop()" was suppose to work when
unloading the current swf/flv.  I think this is a Flash 10 only method.
 Perhaps this might fix your issue?




On Wed, Sep 29, 2010 at 10:02 PM, Merrill, Jason <
[email protected]> wrote:

> Weird issue, I seem to remember a bug similar to this in Flash player 9
> where audio does not get released from memory, but I thought I read it had
> been fixed in Flash player 10.  Yet, we are seeing this problem in flash
> player 10,1,xx
>
> I am playing a series of flv videos.  Each video is placed inside a class
> that extends sprite.  When the user clicks a button, there is code to remove
> the sprite that contains the video and any listeners associated with it,
> create a new sprite with a new movie.  I'm doing all the right things to
> wait for the video to load before playing, etc. This works great locally -
> video gets removed, new one plays.  However, when viewing my app online,
> sometimes (not always) when the user clicks the button, the new video plays
> as it should, but the audio from the previous video that was removed
> continues to play.  I can't seem to track down why this is happening or how
> to fix.
>
> Anyone encounter this before and have any good fixes or workaround?
>  Thanks.
>
>  Jason Merrill
>  Instructional Technology Architect
>  Bank of America  Global Learning
>
>
>
>
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