Thank you very much! Your advices really helped to create mov file. When I export to mov file In Compression Type I see many possible types. My final goal is converting mov to broadcast video: 4x3 NTSC standard definition and 16x9 1080p high definition. I honestly say that I know nothing about those standards. Does compression type when I export flash to mov mean something for final proadcast video? I did not see anything about these two formats in QT settings when I export mov to mp4. I understand that is not directly flash question but maybe somebody can say some words about that.
Should I create fla with 30fps if I need it to export in video format? 2010/10/25 Karl DeSaulniers <[email protected]>: > I didn't even think of that.. right on rhodes. :) > Makes sense, you would even have better control to make multiple MOVs > for different media from the same file with different frame rates. if the > frame rate doesn't matter. > But remember what frame rate you created it in for some situations though, > because if your Fla. is made at at 12 fps and you export it at 30fps > it will make everything move faster than the way you originally made it and > knew it to play. > And if you have video playing "in" your Fla. that is set to say 30fps, you > will > have to get your export back up to 30fps for those videos to look right. > > Best, > Karl > > On Oct 25, 2010, at 3:17 AM, tom rhodes wrote: > >> good idea to export it at 1 fps, that way you don't get skipped frames >> (even >> with heavy actionscript use), then speed up the resulting mov to the >> original framerate and you've got a perfect mov. >> >> >> On 25 October 2010 07:25, Karl DeSaulniers <[email protected]> wrote: >> >>> @Henrik >>> One possible solution for the script problem is to take the frame that >>> the >>> MC which has that script in it >>> and extend that MCs frame to the same length as how long it would take to >>> execute. >>> Even if there is only one frame inside that MC. >>> The export reads the main timeline and if you have a MC that sits on one >>> frame, >>> extend that frame to the execute time length in frames and it will give >>> the >>> main timeline export the room to record your script working/executing. >>> Then just move frames that would come after that effect/script to the >>> appropriate spot on the timeline considering this adjustment. >>> Your main timeline will be super long, but It should export your particle >>> effect. >>> I think also, you have to export as animation to execute any scripts you >>> have in your fla. >>> This is just a theory and I have not tested, but if you try, let me know >>> if >>> it works or not. >>> >>> Best, >>> Karl >>> >>> >>> >>> On Oct 24, 2010, at 6:03 PM, Karl DeSaulniers wrote: >>> >>> Hi Natalia, >>>> >>>> Sure, its simple. Go to file menu, select export, select QuickTime in >>>> the >>>> drop-down menu, >>>> navigate to the folder you want to save everything to, >>>> hit save, a dialog box will pop up, on it there should be a "QuickTime >>>> Settings" button - select it, >>>> Once you have gotten this far, now you must start thinking of how you >>>> want >>>> things exported. >>>> If your flash movie is just regular animations as in timeline >>>> animations, >>>> you can select "stop export when last frame is reached" or if your flash >>>> movie has script and other animations inside >>>> movieclips not on the main timeline, you can "stop exporting after a >>>> certain time has elapsed". >>>> this option is a little tricky and you may have to export multiple times >>>> to get the desired results. >>>> trial and error on that. >>>> I think this option is what will help in a situation like what Henrik >>>> was >>>> suggesting could happen. >>>> Flash has trouble exporting scripts because they can extend past the >>>> main >>>> timeline, but if you >>>> "stop export after a certain time elapsed" it exports the movie more >>>> like >>>> a recording than an export. >>>> >>>> My advice is to take the script effects and remake them (to the best of >>>> your ability) as an actual animation. >>>> If you can not do that, then you would probably need a screen recorder >>>> to >>>> capture the action and then place it in your fla. >>>> >>>> But back tot he export. >>>> >>>> Once you have chosen the way you want to export, and you've clicked the >>>> "QuickTime Settings" button, >>>> in that dialog box you will see a "Video" "Sound" and "Prepare for >>>> internet streaming". >>>> the first one is where you will find the "Animation Codec". >>>> Make sure the Video check box is selected and then choose the "Settings" >>>> button. >>>> Under the drop-down menu, select "Animation" (This is the Animation >>>> Codec) >>>> then you will have some settings that will show, like a "Motion" and >>>> "Data >>>> Rate" and "Compressor". >>>> Here is where you set things to the highest. Set the frame rate to >>>> "current" (the rate you made your flash file) or 30 fps (usually best >>>> for >>>> real motion) >>>> "Data Rate" Should be grayed out so don't worry about that, if it isn't, >>>> set it to automatic the first round, and then "Compressor" should be set >>>> to >>>> "Millions of Colors+" >>>> or what ever is the highest in your drop-down, or just drag the slider >>>> all >>>> the way to the right if your slider is not grayed out. >>>> Press ok. >>>> >>>> Go to the "Sound" check box, enable it if you have sound, don't if you >>>> don't. :) >>>> Here set your audio to the least compressed. >>>> Compressor : none >>>> Rate: 48.000 >>>> Size: 16 bit >>>> Use: Stereo >>>> >>>> then choose your stream type. I usually use "Fast start with compressed >>>> head" >>>> (I believe this improves the loading of the video when served from the >>>> internet and deals with the buffer, but don't quote me on it) >>>> >>>> Now when exporting this movie, know that it will take a long time if you >>>> have a large movie. >>>> Especially if your using scripts and embedded movies with animation and >>>> your timing the export. >>>> So view and time your movie as a swf first to get a general idea of how >>>> long it will take. >>>> Literally, get a stopwatch and time it. record how long it takes for it >>>> to >>>> play with all the scripts and animations doing their thing. >>>> Take this time and put it in the box for export stop with elapsed time. >>>> the format is kind of weird. >>>> Ever looked up in the corder of your video recorder and saw those >>>> strings >>>> of numbers usually looked like 00:01:35:24. >>>> Well that string I just typed says the track is 1 min 35 sec 24 >>>> mill-sec. >>>> You will need to set the time you got in this format for that export >>>> option >>>> to work properly. >>>> >>>> Once you have the file exported, then go open it with QuickTime and >>>> export >>>> "that" file to the size and settings you need for displaying on the >>>> internet >>>> File menu -> Select "Export" or maybe in your case "Export for web". >>>> >>>> NOTE: >>>> Do not over write the export you made from flash. Keep it on the side as >>>> you may have to try several times to get your perfect file for the >>>> internet. >>>> This file will have all the detail in it at a clean and clear resolution >>>> and sound and can always be compressed down. >>>> (I make a duplicate of this and edit that one just to be safe) >>>> >>>> There are some situations where an persons flash file has code or >>>> certain >>>> ways animations are made that just don't translate, >>>> so this is not the most perfect of solutions, but like I said when I >>>> started this. >>>> I have had much success. >>>> >>>> HTH, >>>> >>>> Best, >>>> Karl >>>> >>>> >>>> On Oct 24, 2010, at 6:17 AM, natalia Vikhtinskaya wrote: >>>> >>>> Thank you for your advice. But I did not understand what you mean: >>>>> >>>>> Export a MOV file using the "Animation" Codec with the highest >>>>> settings first. >>>>> I can not export move file from Flash. I said this function does not >>>>> work. How did you do export from Flash with best and largest >>>>> settings? >>>>> >>>>> 2010/10/24 Karl DeSaulniers <[email protected]>: >>>>> >>>>>> I have had very good success. >>>>>> >>>>>> Export a MOV file using the "Animation" Codec with the highest >>>>>> settings >>>>>> first. >>>>>> Here you want to set things to Best and Largest sizes. >>>>>> Your not going to be keeping this copy necessarily. >>>>>> Then open that movie in Quicktime and export to your >>>>>> desired settings for what ever your wanting the video for. >>>>>> >>>>>> Oh and any Movieclips you have that play content inside them, >>>>>> move their content to a new layer on the main timeline. >>>>>> >>>>>> HTH, >>>>>> Best >>>>>> >>>>>> On Oct 23, 2010, at 12:48 PM, natalia Vikhtinskaya wrote: >>>>>> >>>>>> Yes, I googled. Can somebody recommend really good tool? >>>>>>> >>>>>>> 2010/10/23 Henrik Andersson <[email protected]>: >>>>>>> >>>>>>>> >>>>>>>> I would rather use a dedicated tool. Googling "swf to video" should >>>>>>>> find >>>>>>>> most of them. >>>>>>>> _______________________________________________ >>>>>>>> Flashcoders mailing list >>>>>>>> [email protected] >>>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>> >>>>>>> Flashcoders mailing list >>>>>>> [email protected] >>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>>> >>>>>> >>>>>> Karl DeSaulniers >>>>>> Design Drumm >>>>>> http://designdrumm.com >>>>>> >>>>>> _______________________________________________ >>>>>> Flashcoders mailing list >>>>>> [email protected] >>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>> >>>>>> _______________________________________________ >>>>> >>>>> Flashcoders mailing list >>>>> [email protected] >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>> >>>> >>>> Karl DeSaulniers >>>> Design Drumm >>>> http://designdrumm.com >>>> >>>> _______________________________________________ >>>> Flashcoders mailing list >>>> [email protected] >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> >>> >>> Karl DeSaulniers >>> Design Drumm >>> http://designdrumm.com >>> >>> _______________________________________________ >>> Flashcoders mailing list >>> [email protected] >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> _______________________________________________ >> Flashcoders mailing list >> [email protected] >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Karl DeSaulniers > Design Drumm > http://designdrumm.com > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

