Henrik Andersson wrote:
> I'd try the classical software synth approach. Pianos are pretty close to > sine waves with an envelope filter controlling the amplitude and some reverb > I've read. It depends on how accurate Paul wants to be. The higher you go on the piano keyboard, the closer you get to a pure sin wave. The mid-range and lower notes are very rich in overtones. Plus, there are three strings for each note through most of the register, and a good piano tuner will put one string slightly out of tune to give a richer sound. It's the same effect as with a violin section. 28 violins don't sound like a violin 28x louder. The slight differences in intonation, even in the world's best symphonies, is what gives the section a richer sound. I actually am a musician--I play principal French Horn for the Boston Civic Symphony, and have a master's in music from a pretty good university (Michigan). There is a good online music notation program that does anice job of simulating the piano sound in code, and it's written in AS3 (Flex, I believe). Check out <http://www.noteflight.com/login>. I don't know how willing they would be to share trade secrets, but Joe Berkovitz might be willing to point you in the right direction. Cordially, Kerry Thompson Cordially, Kerry Thompson _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders