Thanks a lot for showing that to me - I managed to get something working which is both quick and relatively cool. I don't ever do a pixel by pixel explosion to save speed, smallest I go is 2px segments, but it's very quick that way and looks nearly as cool. I am working on the explosion physics at the moment (instead of just coming out from the displayObject, working in spirals, etc. for each piece).
Google Voice: (508) 656-0622 Twitter: eric_dolecki XBoxLive: edolecki PSN: eric_dolecki http://blog.ericd.net On Tue, Jun 14, 2011 at 4:16 PM, Kevin Newman <capta...@unfocus.com> wrote: > You might be able to adopt my script to do that: > > http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/ > > Probably is more manual than you are looking for though. > > That script draws everything into a bitmap. You could probably transition > that to the new location during the explode/implode. > > Kevin N. > > > > On 6/13/11 9:26 AM, Eric E. Dolecki wrote: > >> Hey all - I am looking for a class that basically explodes a bitmap (each >> pixel) and then reassembles it at another x,y location. I've been googling >> but have come up empty so far. Any ideas? >> >> Thanks, >> Eric >> >> >> >> >> Google Voice: (508) 656-0622 >> Twitter: eric_dolecki XBoxLive: edolecki PSN: eric_dolecki >> http://blog.ericd.net >> _______________________________________________ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders