On 05/03/2012 23:12, Paul Andrews wrote:
Lets imagine I have 100 sprites scattered around the stage - no
regular pattern, but generally spread evenly.
My task is to remove 40 of them. That's easy, but I want to remove
them as evenly as possible, so the density thins but is reasonably
consistent across the stage.
Any ideas? I don't know if there is a standard algorithm for this.
No worries - I worked it out. Should have had some thinking time before
posting.
Paul
Paul
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