That, plus "ew" :)

addFrameScript() is not good for readability or maintainability when you're
doing Flex, and I'm sure if you're trying to hook into imported assets you
could use an event handler and simply check framenumber (and write a 5 line
closure-generator that lets you do that as easily as addFrameScript).

-Josh

On Mon, Aug 25, 2008 at 2:03 PM, Alex Harui <[EMAIL PROTECTED]> wrote:

>  If it isn't in the doc, then it isn't supported
>
>
>  ------------------------------
>
> *From:* [email protected] [mailto:[EMAIL PROTECTED] *On
> Behalf Of *Keith
> *Sent:* Sunday, August 24, 2008 12:02 PM
> *To:* [email protected]
> *Subject:* [flexcoders] addFrameScript (will it be officially supported?)
>
>
>
> Will it be officially supported in Flash 10 player?
> I love what's possible with "addFrameScript" method.
>
> -- Keith H --
> www.keith-hair.net
>
> 
>



-- 
"Therefore, send not to know For whom the bell tolls. It tolls for thee."

:: Josh 'G-Funk' McDonald
:: 0437 221 380 :: [EMAIL PROTECTED]

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