-- Keith H -- www.keith-hair.net Ok addFrameScript was just a "script-tease". I will look into the other option.
-- Keith H -- Josh McDonald wrote: > That, plus "ew" :) > > addFrameScript() is not good for readability or maintainability when > you're doing Flex, and I'm sure if you're trying to hook into imported > assets you could use an event handler and simply check framenumber > (and write a 5 line closure-generator that lets you do that as easily > as addFrameScript). > > -Josh > > On Mon, Aug 25, 2008 at 2:03 PM, Alex Harui <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > If it isn't in the doc, then it isn't supported > > > > ------------------------------------------------------------------------ > > *From:* [email protected] > <mailto:[email protected]> > [mailto:[email protected] > <mailto:[email protected]>] *On Behalf Of *Keith > *Sent:* Sunday, August 24, 2008 12:02 PM > *To:* [email protected] <mailto:[email protected]> > *Subject:* [flexcoders] addFrameScript (will it be officially > supported?) > > > > Will it be officially supported in Flash 10 player? > I love what's possible with "addFrameScript" method. > > -- Keith H -- > www.keith-hair.net <http://www.keith-hair.net> > > > > > -- > "Therefore, send not to know For whom the bell tolls. It tolls for thee." > > :: Josh 'G-Funk' McDonald > :: 0437 221 380 :: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> > -- -- Keith H -- www.keith-hair.net

