-- Keith H --
www.keith-hair.net
Ok addFrameScript was just a "script-tease".
I will look into the other option.

-- Keith H --



Josh McDonald wrote:
> That, plus "ew" :)
>
> addFrameScript() is not good for readability or maintainability when 
> you're doing Flex, and I'm sure if you're trying to hook into imported 
> assets you could use an event handler and simply check framenumber 
> (and write a 5 line closure-generator that lets you do that as easily 
> as addFrameScript).
>
> -Josh
>
> On Mon, Aug 25, 2008 at 2:03 PM, Alex Harui <[EMAIL PROTECTED] 
> <mailto:[EMAIL PROTECTED]>> wrote:
>
>     If it isn't in the doc, then it isn't supported
>
>      
>
>     ------------------------------------------------------------------------
>
>     *From:* [email protected]
>     <mailto:[email protected]>
>     [mailto:[email protected]
>     <mailto:[email protected]>] *On Behalf Of *Keith
>     *Sent:* Sunday, August 24, 2008 12:02 PM
>     *To:* [email protected] <mailto:[email protected]>
>     *Subject:* [flexcoders] addFrameScript (will it be officially
>     supported?)
>
>      
>
>     Will it be officially supported in Flash 10 player?
>     I love what's possible with "addFrameScript" method.
>
>     -- Keith H --
>     www.keith-hair.net <http://www.keith-hair.net>
>
>
>
>
> -- 
> "Therefore, send not to know For whom the bell tolls. It tolls for thee."
>
> :: Josh 'G-Funk' McDonald
> :: 0437 221 380 :: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>  


-- 




-- Keith H --
www.keith-hair.net





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