Mm..yes, but then again Apple is supporting SVG on the iPhone...Adobe
hasn't exactly covered itself in glory with its support for SVG. Of
course since they bought Macromedia they no longer have any strategic
use for it. And now we have Silverlight from MS we have THREE
technologies that are essentially the same - two proprietory and one a
W3C standard.
Sigh. It's the usual mess we get when corporations exercise their
competitive impulses.
Wouldn't it have been nice to have an open vector animation standard
(SVG) that would play in a commonly deployed runtime (Flash)? Then we
could all develop once and have native playback in browsers that
support SVG, player support for those that don't and we'd be able to
target the iPhone.
That of course will never happen. :-)
Guy
On 27/01/2009, at 12:23 AM, Wally Kolcz wrote:
Could not have put it any better myself.
From: "Paul Andrews" <[email protected]>
Sent: Monday, January 26, 2009 4:07 AM
To: [email protected]
Subject: Re: [flexcoders] Flex. AIR and IPhone
LOL, yes - the iphone only supports two gestures for flex, flash and
air and they involve the use of one or two fingers..
----- Original Message -----
From:Sebastien ARBOGAST
To:[email protected]
Sent: Monday, January 26, 2009 11:28 AM
Subject: Re: [flexcoders] Flex. AIR and IPhone
You can start by a prayer, because the Flash runtime is not
available on the iPhone in any form, including AIR.
And it will probably never be because of commercial and strategic
reasons: the day people can deploy Flex applications to the iPhone,
the App Store is as good as dead... sort of.
Sébastien Arbogast
http://sebastien-arbogast.com
2009/1/26 thelordsince1984 <[email protected]>
Hi,
i would create an air application and deploy it into iphone
environment and allow touchscreen gestures.
How can i start?
Thanks a lot
Regards
Lorenzo