Mm..yes, but then again Apple is supporting SVG on the iPhone...Adobe hasn't exactly covered itself in glory with its support for SVG. Of course since they bought Macromedia they no longer have any strategic use for it. And now we have Silverlight from MS we have THREE technologies that are essentially the same - two proprietory and one a W3C standard.

Sigh. It's the usual mess we get when corporations exercise their competitive impulses.

Wouldn't it have been nice to have an open vector animation standard (SVG) that would play in a commonly deployed runtime (Flash)? Then we could all develop once and have native playback in browsers that support SVG, player support for those that don't and we'd be able to target the iPhone.

That of course will never happen. :-)

Guy


On 27/01/2009, at 12:23 AM, Wally Kolcz wrote:

Could not have put it any better myself.

From: "Paul Andrews" <[email protected]>
Sent: Monday, January 26, 2009 4:07 AM
To: [email protected]
Subject: Re: [flexcoders] Flex. AIR and IPhone



LOL, yes - the iphone only supports two gestures for flex, flash and air and they involve the use of one or two fingers..
----- Original Message -----
From:Sebastien ARBOGAST
To:[email protected]
Sent: Monday, January 26, 2009 11:28 AM
Subject: Re: [flexcoders] Flex. AIR and IPhone

You can start by a prayer, because the Flash runtime is not available on the iPhone in any form, including AIR. And it will probably never be because of commercial and strategic reasons: the day people can deploy Flex applications to the iPhone, the App Store is as good as dead... sort of.

Sébastien Arbogast

http://sebastien-arbogast.com


2009/1/26 thelordsince1984 <[email protected]>
Hi,

i would create an air application and deploy it into iphone
environment and allow touchscreen gestures.
How can i start?

Thanks a lot

Regards

Lorenzo







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