Like all W3C standards, SVG is just one tiny little piece of the puzzle. The
Flash platform or silverlight offer much more than that of course. Component
libraries, styling, scripting support, system integration, remoting support,
IDEs, and all the accessories that, like it or not, only a big company can
produce.Competition is what drives technology forward, standards come after
the war to clean up the mess, but they don't innovate.
With the iPhone being so closed, at least Android and Palm have a big card
to play on openness to compete.
But wishing for one silver bullet technology is not a dream, it is not even
a utopia, it's like wishing for hell on earth.

Oh, and by the way, the Flex SDK is totally Open Source, but this has
already been repeated thousands of times so I guess you know.

Sébastien Arbogast

http://sebastien-arbogast.com


2009/1/26 Guy Morton <[email protected]>

>   Mm..yes, but then again Apple is supporting SVG on the iPhone...Adobe
> hasn't exactly covered itself in glory with its support for SVG. Of course
> since they bought Macromedia they no longer have any strategic use for it.
> And now we have Silverlight from MS we have THREE technologies that are
> essentially the same - two proprietory and one a W3C standard.
>
> Sigh. It's the usual mess we get when corporations exercise their
> competitive impulses.
>
> Wouldn't it have been nice to have an open vector animation standard (SVG)
> that would play in a commonly deployed runtime (Flash)? Then we could all
> develop once and have native playback in browsers that support SVG, player
> support for those that don't and we'd be able to target the iPhone.
> That of course will never happen. :-)
>
> Guy
>
>
> On 27/01/2009, at 12:23 AM, Wally Kolcz wrote:
>
> Could not have put it any better myself.
>
> ------------------------------
> *From*: "Paul Andrews" <[email protected]>
> *Sent*: Monday, January 26, 2009 4:07 AM
> *To*: [email protected]
> *Subject*: Re: [flexcoders] Flex. AIR and IPhone
>
>
> LOL, yes - the iphone only supports two gestures for flex, flash and air
> and they involve the use of one or two fingers..
>
> ----- Original Message -----
> *From:*Sebastien ARBOGAST <[email protected]>
> *To:*[email protected]
> *Sent:* Monday, January 26, 2009 11:28 AM
> *Subject:* Re: [flexcoders] Flex. AIR and IPhone
>
> You can start by a prayer, because the Flash runtime is not available on
> the iPhone in any form, including AIR.And it will probably never be
> because of commercial and strategic reasons: the day people can deploy Flex
> applications to the iPhone, the App Store is as good as dead... sort of.
>
> Sébastien Arbogast
>
> http://sebastien-arbogast.com
>
>
> 2009/1/26 thelordsince1984 <[email protected]>
>
>> Hi,
>>
>> i would create an air application and deploy it into iphone
>> environment and allow touchscreen gestures.
>> How can i start?
>>
>> Thanks a lot
>>
>> Regards
>>
>> Lorenzo
>>
>>
>
>
>
>  

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