--- In [email protected], Simon Bailey <si...@...> wrote: > > On the tip for communicating between modules using a framework, > PureMVC has a utility called Pipes which helps you accomplish this: > > http://trac.puremvc.org/Utility_AS3_MultiCore_Pipes > > ;S > > On 3 Mar 2009, at 10:10, claudiu ursica wrote: > > > > > You should probably have ca comunication manager something like a > > central event dispatcher (I believe the Mate framework already does > > this but i might be mistaking) and register panels within that > > scope. so when a panel fires an event the other listening panels > > check if the event is adressed to them and actually consume catch > > that event... > > > > there was some guy doing a prof of concept for this google for ALON > > desing pattern ... > > > > HTH, > > Claudiu > > > > From: thelordsince1984 <lore...@...> > > To: [email protected] > > Sent: Tuesday, March 3, 2009 10:53:49 AM > > Subject: [flexcoders] Re: Modules Communication > > > > --- In flexcod...@yahoogro ups.com, Guy Morton <guy@> wrote: > > > > > > Have you read the section "Using interfaces for module > > communication" > > > in the docs? That's been working for me. > > > > > > > thanks for the reply.. > > > > For Guy Morton... > > > > i've read it but modules are created at runtime so i would have a > > maneger that controls communication over modules.is it true? > > > > For Alex Harui > > > > how can i achieve the commuication between modules..for example a > > module dispatch an event...the event is catch by a manager and then > > fires to the rigth destination. ..rember that i have an > > application. ..it contains panels and each panel could contain a > > module... > > > > thanks again > > > > Regards Lorenzo > > > > > > > > > > > thanks all,
but is there a simple manner to achieve module to module communication? suppose this scenario: i've a module within a panel. it contains a textinput...it fires a custom event when the user clicks a button..the event contains an id number..an other modules is listen for this event, catchs it at then update itself depending on passed id... thanks again Regards Lorenzo

