That is correct.  Flex can only debug code in flex itself.

 

I did see a book at barnes and noble last week that dealt with games in
Flex (but I forgot the name of it).

 

________________________________

From: [email protected] [mailto:[email protected]] On
Behalf Of Axonn
Sent: Saturday, March 28, 2009 7:36 PM
To: [email protected]
Subject: Re: [flexcoders] I want to use Flex Builder 3 to develop Flash
Games

 


<Sheesh, it took more than 24 hours for this message to get accepted.
Weird.>
<Later note: in the meantime I did document myself a bit and much to my
sadness, I find that Flex cannot debug an already created SWF??? If I
create
a SWF from Flash, I can't do debug on it in Flex Builder 3?>

Hi everybody! My first message here ::- D. I was wondering if you could
point me to some good resources about how I can use FlexBuilder 3 to
make
Flash games. Or, in general Flash SWFs, using Flex Builder 3 as the main
development tool. As far as I know I can somehow make the SWF in Flash
but
then debug the code in Flex Builder 3. As long as I don't have anything
graphical to do to the SWF, I can do the rest in Flex Builder 3. Or so I
hear.

So............ tutorials? Resources about this? I created a new Action
Script project but I'm pretty much in the dark about how to use the
debugger, what does the organization of the project mean? Should I use
ANT?
Stuff like this........

Please... feel free to copy paste like hell and pour over me 100 links
and
whatever you got ::- D. Hit me hard ::- D. I got a lot to learn ::- D.
It's
been 5 years since I last programmed Flash for real, so I got a lot of
catching up to do. The tools matured a lot, so I'm a clean slate mostly.

Thank you!!! ::- )
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