I am trying to skin the overSkin of a Flex Button component with an animated
Flash .swc component. (Actually, an Accordion Header, but for all practical
purposes the same.)
All works completely fine, in most cases. The problem I run into is when I
have any objects in the Flash animation moving on and off stage. When this
happens, although the objects cannot be seen when moved off-stage, the viewable
area of the Flash animation scales down in either direction, or both, to make
room in the button for the objects off stage.
If I play the animation directly in the application, or a Canvas, everything
works fine and no scaling occurs. But for a Button, where I really need it, I
get the constant scaling back and forth as the Flash movie runs. This can be
REALLY annoying when trying to click on a button! (Or you find that you are no
longer "over" the button (because it scaled down) so you get flicker back and
forth between the Up and Over states.)
Any ideas on how I can keep this from happening, either on the Flash or Flex
side would be much appreciated.
Pertinant Code:
[Bindable]
[Embed(source="assets//btn_StaticHollywood.jpg")]
private var Film:Class;
[Bindable]
[Embed(skinClass="fc.HollywoodWithSearchlights")]
private var FilmOver:Class;
animatedButton.setStyle("upSkin", Film);
animatedButton.setStyle("overSkin", FilmOver);
<mx:Button id="animatedButton" cornerRadius="0" />
Note: I tried all assortments of setting dimensions I believe.
Remember, the Flash component has objects that move in and off the stage from
both directions, and this is the cause of the automatic resizing of the Button
when it runs.