Doesn't matter, the wording doesn't mention XCode, just the languages it's originally written in.
They'll still be fine though, Apple is free to ignore the agreement when it suits them, and they aren't going to cut off Unity. They'll just reject anything written for Flash / DotNet. At the end of the day, Apple get a disproportionate amount of media coverage to their actual market share. Apple blocking the iPhone is annoying, but we still have the market leader (RIM), Android, etc. Flash Player 10.1 will end up on more devices than the whole iPhone install base. I'd rather call myself a mobile developer than restrict myself to being an iPhone developer, and that hasn't changed. Gk. From: [email protected] [mailto:[email protected]] On Behalf Of Tom Chiverton Sent: 12 April 2010 10:21 To: [email protected] Subject: Re: [flexcoders] Re: With the latest eula agreement from Apple On Friday 09 Apr 2010, Battershall, Jeff wrote: > Reportedly Unity 3D was told that this new EULA would not apply to them, > yet on the face of it, it should. Doesn't Unity work by using a real Xcode project ? Unlike CS5...

