Given what they are doing, this might be hard as they are making changes to accomodate the mac that I am sure are often causing "breaking the build". That is just a guess of course but if the mac support is as hard as I think it is they would have to fork the build in order to do this. Oh and the other problem is that the *would* have to support it.

But that said, its not a bad idea. Its just that the devil is in the details.

Regards
Hank

On 8/30/06, Tom Lee < [EMAIL PROTECTED]> wrote:

I figure Adobe Labs would be a great middle ground for this sort of thing – Put the fixes out there for the early adopters (with the appropriate warnings) and then make official releases less often.  After all, it's not like these fixes are Player revisions.

 


From: flexcoders@yahoogroups.com [mailto:flexcoders@yahoogroups.com] On Behalf Of hank williams
Sent: Wednesday, August 30, 2006 4:12 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Flex 2 patch timeline

 

 

On 8/30/06, Jack Caldwell <[EMAIL PROTECTED]> wrote:

Jeff:

 

I fully understood what Matt was saying.  That's just it . . . . it is not a top priority.

 

The issue is that Adobe is fixing the bugs, but not releasing them.


Jack,

With any big software project, there are **always** bugs. Typically hundreds. You *never* get down to zero and rarely even into the dozens. The question is how many of them are there and how important are they. You cant put a new release out every time there is a bug. So you have to decide when a good time to do  it is. If there are major and important bugs to fix, you put a release out. But you cant do that weekly. Thats why its important for them to know if there are any showstopper or really important bugs.

So Matt's question was important. Are there any bad bugs that they dont know about? It makes total sense to me, if there are no major bugs, to wait and put out a new release in 4 or 5 months. New releases are organizationally traumatic. And they are also not risk free. It is always possible to introduce new bad bugs while fixing old not so important ones. So waiting a while and being sure everything is right with a full QA cycle is not a bad thing at all. Doing that around a major change like mac support (which will also effect the windows version because its the same codebase) seems like the right thing to do if there are no major problems.

Regards
Hank

 



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