Yeah any examples, links or other descriptions would be great. Can't wait to see what you are working on.
<mx:Platformer> <mx:world level='mario001'> <mx:player id='mario'/> <mx:enemy id='Koopa'/> </mx:world> </mx:Platformer> :) -Andrew --- In [email protected], "Troy Gilbert" <[EMAIL PROTECTED]> wrote: > > (There is a nice little categories thing on the side that lists "Flash", but > what the heck, I'm feeling generous... ;-)): > > General commentary on the wonders of Flex: > http://troygilbert.com/2007/01/18/flex-rhymes-with/ > > Creating a better game development framework (or what games can learn from > web 2.0): > http://troygilbert.com/2006/03/01/what-games-can-learn-from-web-20/ > > Okay, so not that much Flex-specific stuff... most of my work was originally > in Flash, but have since moved it to Flex after drinking the kool-aid. But > the conceptual stuff about GameDev 2.0, while not saying it directly, is all > in Flex. > > So, I guess I should probably start posting some more, huh? But to whet your > appetite, just think how easy it is to make RIA's with MXML, wouldn't it be > nice if there was a whole set of MXML tags dedicated to games? (Or before I > knew about MXML, what I referred to as using XAML for games.) > > Troy. > > > > On 4/27/07, Scott Hoff <[EMAIL PROTECTED]> wrote: > > > > How about a direct link to something for those of us who are too > > lazy to search through your blog? > > > > --- In [email protected] <flexcoders%40yahoogroups.com>, "Troy > > Gilbert" <troy.gilbert@> > > wrote: > > > > > > Check out my blog, http://troygilbert.com/. I'm doing some *big* > > stuff with > > > games and Flex. > > > > > > Troy. > > > > > > > > > On 4/27/07, Erik Price <erikprice@> wrote: > > > > > > > > > > > > > > > > On 4/27/07, André Rodrigues Pena <andre.ufrj@> wrote: > > > > > > > > > > I was also considering to develop something for flex-based > > games. But I > > > > > think that, the only reason that could lead someone to do this > > would be the > > > > > AS3 capabilities but now Flash CS3 has come up with this > > technology, and it > > > > > has a bunch of other functionalities to help with gaming. > > > > > > > > > > > > > > > > > (True, but Flash CS3 is $699 more than the cost of the Flex SDK.) > > > > > > > > e > > > > > > > > > > > > > > > > > > > > > >

