> if you're like me, and you're in the 20% of cases

> the Flex developers didn't plan for 90% of the time

 

Amy, do you think that your use cases are simply different from those of
most Flex developers? Or do you think that the Flex framework is failing
to anticipate the use cases of most Flex developers? If it's the latter,
we need to try to do a better job with Gumbo and we need folks to file
enhancement requests to help us.

 

Gordon Smith

Adobe Flex SDK Team

 

________________________________

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Amy
Sent: Tuesday, July 29, 2008 7:13 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: How long to build a Flex app....

 

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>
, Alan <[EMAIL PROTECTED]> wrote:
>
> I know this is a pretty broad question...
> 
> I'm new to Flex, and having fun with it, but I'd like to get an idea 
> how long these things take to make.
> 
> Instead of me trying to pitch a hypothetical situation, maybe anyone 
> interested in answering could <very breifly> describe an app they 
made 
> and how long it took and maybe even some juicy gossip about crazy 
> clients.

Here's how I estimate time in Flex.

I take how long I think it will take and multiply that by 3. Usually, 
I will then only be 50% of how long it actually took.

The issue with Flex is that you have to pull together a ton of concepts 
that, even if you understand them in other venues, don't quite work 
that way in Flex. So you need to figure in a _lot_ of research time to 
understand what is going on. Then, even if you _do_ your homework, 
you'll find that quite a few features don't work the way that a 
reasonable person's interpretation of the docs suggest they would.

Finally, if you're like me, and you're in the 20% of cases the Flex 
developers didn't plan for 90% of the time, be prepared to rewrite or 
at least extend virtually everything before you can use it :-).

HTH;

Amy

 

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