Hey,

Nice job!

I noticed one thing, you must be using a general mouseDown handler for you
startDrag operation.

Once mousing down on the scrollbars, you start to drag the tile beneath the
scroll bar.

If you don't want to change the handler algorithm, just put an if statment
checking the target, if it's a scroolBar instance just returns.

Are you using tweens or effects?

great component.

Peace, MIke

On 2/15/07, JWOpitz <[EMAIL PROTECTED]> wrote:

  http://www.geocities.com/jwopitz/portfolio/tileCanvas/TileCanvasTest.swf

Any comments, constructive criticism, etc. are appreciated. It is
still a work in progress.

I need to work on a few things:
- better drag/drop functionality
- data accommodations from other components

Once I get my code base straightened out, I will post the source as well.

Thanks,
jwopitz

[EMAIL PROTECTED] <jwopitz%40gmail.com>




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