Thanks for the feedback folks.  The component is a Canvas subclass but
I am using the same methodology as the listBase components where you
have a dataProvider and you also have a itemRenderer setup.  

I am using the mouseDown handler to initiated the startDrag action.  I
haven't done any logic for the scrollbar stuff yet.  But I will def.
look into your suggestion.  To be honest, I hadn't given it any thought.

As for the updating the positioning of the tiles, I am using the Move
class to do that work. 

Eventually this will work just like a native flex component once I
work on the kinks.

Please, keep the comments and questions coming.  Thanks again for the
input folks.



--- In [email protected], "Michael Schmalle"
<[EMAIL PROTECTED]> wrote:
>
> Hey,
> 
> Nice job!
> 
> I noticed one thing, you must be using a general mouseDown handler
for you
> startDrag operation.
> 
> Once mousing down on the scrollbars, you start to drag the tile
beneath the
> scroll bar.
> 
> If you don't want to change the handler algorithm, just put an if
statment
> checking the target, if it's a scroolBar instance just returns.
> 
> Are you using tweens or effects?
> 
> great component.
> 
> Peace, MIke
> 
> On 2/15/07, JWOpitz <[EMAIL PROTECTED]> wrote:
> >
> >  
http://www.geocities.com/jwopitz/portfolio/tileCanvas/TileCanvasTest.swf
> >
> > Any comments, constructive criticism, etc. are appreciated. It is
> > still a work in progress.
> >
> > I need to work on a few things:
> > - better drag/drop functionality
> > - data accommodations from other components
> >
> > Once I get my code base straightened out, I will post the source
as well.
> >
> > Thanks,
> > jwopitz
> >
> > [EMAIL PROTECTED] <jwopitz%40gmail.com>
> >
> >  
> >
> 
> 
> 
> -- 
> Teoti Graphix
> http://www.teotigraphix.com
> 
> Blog - Flex2Components
> http://www.flex2components.com
> 
> You can find more by solving the problem then by 'asking the question'.
>


Reply via email to