Hi,
However, I don't think the mathematics would be all the difficult.
I didn't mean difficult, I meant it doesn't belong with the TileCanvas. They two are different components. I have already made a resize manager and snapping grid. It's not that hard I know if you know what you are doing, I just meant that functionality doesn't belong in an animated tile canvas. Peace, Mike On 2/17/07, jwopitz <[EMAIL PROTECTED]> wrote:
Well, I could see some uses for that concept but this component will not be incorporating it at this time. However, I don't think the mathematics would be all the difficult. Heck, how knows, maybe I have just got my next pet-project to work on after the TIleCanvas. Question to you potential users: I am trying to incorporate new tile placement directions. So you could have a tile fill up a whole row before continuing into the next row or have it fill up an entire column before creating another column. Any thoughts on this? On 2/16/07, Leif Wells <[EMAIL PROTECTED]> wrote: > > Pretty awesome. Keep us up-to-date on your progress. > > > On 2/15/07, JWOpitz < [EMAIL PROTECTED]> wrote: > > > > http://www.geocities.com/jwopitz/portfolio/tileCanvas/TileCanvasTest.swf > > > > > > > -- justin w. opitz 617.771.6639 jwopitz(at)gmail.com
-- Teoti Graphix http://www.teotigraphix.com Blog - Flex2Components http://www.flex2components.com You can find more by solving the problem then by 'asking the question'.
