Hi,

However, I don't think the mathematics would be all the difficult.

I didn't mean difficult, I meant it doesn't belong with the TileCanvas. They
two are different components.

I have already made a resize manager and snapping grid. It's not that hard I
know if you know what you are doing, I just meant that functionality doesn't
belong in an animated tile canvas.

Peace, Mike

On 2/17/07, jwopitz <[EMAIL PROTECTED]> wrote:

  Well, I could see some uses for that concept but this component will not
be incorporating it at this time.   However, I don't think the mathematics
would be all the difficult.  Heck, how knows, maybe I have just got my next
pet-project to work on after the TIleCanvas.

Question to you potential users:

I am trying to incorporate new tile placement directions.  So you could
have a tile fill up a whole row before continuing into the next row or have
it fill up an entire column before creating another column.  Any thoughts on
this?

On 2/16/07, Leif Wells <[EMAIL PROTECTED]> wrote:
>
>  Pretty awesome. Keep us up-to-date on your progress.
>
>
> On 2/15/07, JWOpitz < [EMAIL PROTECTED]> wrote:
> >
> > http://www.geocities.com/jwopitz/portfolio/tileCanvas/TileCanvasTest.swf
> >
> >
> >
>


--
justin w. opitz
617.771.6639
jwopitz(at)gmail.com



--
Teoti Graphix
http://www.teotigraphix.com

Blog - Flex2Components
http://www.flex2components.com

You can find more by solving the problem then by 'asking the question'.

Reply via email to