Jon S. Berndt writes:

 > > The cleanest solution is to have a separate property tree for each
 > > instance; globals could manage that, and make sure that the right one
 > > is always returned.
 > 
 > In at least one of those cases (i.e. the dumb bombs dropping - or even a
 > guided missile) it's fine if the FGFS side does nothing with it. But, can
 > you imagine how cool it would be to see a simulated IR view from a missile
 > fast approaching another aircraft?

That should work.  Think of the property tree as the processor state,
and each vehicle as a separate process.  FlightGear can (eventually)
manage a kind of multitasking simply by making different property
trees current, transparently to the rest of the program.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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