Martin asks: > From: Alex Perry <[EMAIL PROTECTED]> > > 8MB + AGP in a RagePro chipset > UTAH-Glx? I wonder how you would get RagePro running with plain XFree86/DRI?
My understanding is that you have two choices: (1) port the existing utah driver to DRI ... on your own, or (2) use software rendering. Last I looked, the DRI people had zero intention of supporting RagePro at any level comparable to the capabilities of Utah's 3D performance. This may have changed, of course, since I don't track their mailing lists. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
